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May 08, 2008

Clickety Stuck

Photoshop’s all very well, but it’s a bit of a bum-numbing clickety-fidget. I mean where are the spatial dynamics? Where’s the movement? The action? It might be a lot of things but Photoshop ain’t physical. At least Final Cut projects exist in time as well as space.

Photoshop’s clever, damn clever, but at what cost? As well as the RSIs currently impinging on my right wrist, what does it do for the eyes, staring full screen at glaring pixels all day long?

I’ve spent the best part of the last two weeks hooked up to the G5, tapping the occasional key, clicking, interminably, on the clicky thing. And I’ve got some acceptable results, I guess. But I feel flat. I feel stuck.

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In the painting studio I pace about, barefoot, whilst flinging paint at the panel and talking to the model – hell, sometimes I pace about [barefoot] while talking to the panel and flinging paint at the model, it’s a choice thing.

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There’s something happening. There are deals being struck by the minute. There’s some walking about going on. There’s plenty of vim and not a little vigour.

Taking pictures, likewise, I dance and jig and generally wiggle around [while flinging paint at the model, obviously] and it’s a real-time event, of which the pictures are the product.

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But sitting with a computer as my companion? Dear God! There’s no connection, no action, no dialogue.

This is no new thing, two centuries ago people were already worrying about the amount of time office workers were spending at their desks, and contraptions were constructed accordingly.

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I don’t particularly feel the need to indulge in the above, whatever it is, but I do need to engage in some physically creative endeavour, hands on.


Posted by john at May 8, 2008 11:35 PM

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